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Showing posts from July, 2019

Assassin's Creed IV: Black Flag New Game - No Upgrades / No Harbourmaster / No General Store (Challenge)

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How I ended up after completing this mental challenge In this playthrough of the gorgeous Assassin's Creed IV: Black Flag , I am doing a raw, insanely mental "classic mode" challenge gameplay without any upgrades for Edward or the Jackdaw. I am not buying any ammo either, and don't open any chests, except for when this is required for optional objectives (namely, in "Nothing Is True" and "Diving For Medicines"). For ammo, I loot bodies and also hunt animals so as to have bones available to craft darts. And I use only Edward's default inventory until the end. I do not buy anything either from the Harbourmasters or the General Stores, and strictly use the market the times that are obligatory by the plot itself, specifically: -to buy the first pair of swords in "Lively Havana", which the game requires as part of the story -to get the intermediate hull in "Prizes and Plunder" as the first obligatory upgrade -to buy the inte...

The Evil Within 2: Classic Mode + No Keys Playthrough (with Anima, Sykes Missions & Slides)

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A playthrough of The Evil Within 2 on Classic mode, using no keys either. The playthrough includes all Anima events, the missions of Julian Sykes and finding all the slides. Classic mode is a hardcore "old-school" challenge which follows the tradition of older games that had neither automatic checkpoints nor weapon / character upgrade system. The Evil Within on Classic is basically Nightmare difficulty on steroids, as apart from the lack of perks, it is significantly harder on its own as well: the enemies can spot you more easily, they can chase you for longer distances, they attack harder, and you can lose more health even with seemingly insignificant hits. Although Classic mode allows you to use locker keys, I decided to not make use of them in this playthrough, so as to make the challenge even more demanding. On a very positive note, the game offers a cleverly designed stealth system which practically allows you to cover whole areas by sneaking in and out and...