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Assassin's Creed Odyssey Longplay Video Series, Nightmare NG+

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This is a Nightmare NG+ Longplay series of Assassin's Creed Odyssey focusing on one theme per episode. I wanted it to be in New Game, but levelling up in this game is dependant on the secondary quests as much as on the main ones, so it would be nearly impossible to make significant progress with just the obligatory missions, let alone in the Nightmare difficulty level. So this playthrough is still in Nightmare but in New Game Plus after completing the game once only, which means that upgrades are still to be done and Alexios is not super powerful yet, making this Longplay series as close to a New Game version as possible. For the sake of realism, I am not using any armor, weapons or enhanced skills rewarded or found in the Atlantis episodes, with just very few exceptions where I used only a couple of special abilities in very specific boss fights, namely Brontes, the Minotaur, the Medusa and the Immortals, but I did so with caution, because the game suddenly seems to not like it i...

Vampyr - Pandora's Box Quest & Secret Vault Puzzle Walkthrough

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This is a walkthrough post for "Pandora's Box", a fascinating and complicated quest in Vampyr . It spans through several main missions and is connected with a subsequent brilliant puzzle that opens a secret vault which, in turn, rewards you with a cool weapon, a special collectible and an achievement. Main mission "Unnatural Selection" : after you find your way via the sewers to reach the Temple Church area but before you go to meet Aloysius Dawson, run around the perimeter of the church to locate an underground passage. At the end of this passage, an Indian fortune teller, Usher Talltree, will be sitting surrounded by curios, doing his magic. Talk to him to get one important hint for Aloysius Dawson, and also have him offer you his quest, Pandora's Box, to find his stolen notebook. If you have enough money, you can ask him to "read the cards" and every time you do this, he will give you hints on several residents. I skipped this part, since it is ...

Assassin's Creed: Syndicate - Basic Playthrough Challenge (New Game, 100% Memories)

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I saw this playthrough as some sort of challenge because I wanted to check how leveling up works in this beautiful game when you complete only the main story and the activities given by the three principal associates (Abberline, Clara and Henry). This is very different from my previous (Selective) playthrough because in that one I did some extra stuff (like a few secondary missions and the activities given by Topping and Wynert) but I did not include all of them in the finalized videos. In this Basic Playthrough Challenge, I only play the main story set in Victorian London (I did not include the modern day segments simply in order to focus on my task), and complete just the activities offered by Frederick Abberline (Bounty Hunts), Henry Green (Templar Hunts and Gang Strongholds) and Clara O'Dea (Child Liberations), as well as the Gang Wars.  It turned out it was a bit of a challenge indeed, because following that route, you level up only by completing the memories in a sequence whi...

Assassin's Creed Syndicate Selective Playthrough (New Game, 100% Memories)

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I fell in love with this game as soon as I started playing it for the first time, so naturally, and also because it is a vintage gem anyway, several playthroughs and videos of it are featured in my gameplay channel. This specific playthrough I call it "Selective" because I have only included certain memories and segments in order to focus on the main action and story. That said, there are a few missions that I did play but edited out in the final videos, as I only played said missions in order to get extra XP, Skill Points and / or unique items that I needed to craft stuff. All memories, activities and quests included are with 100% completion. What this playthrough includes: -The main story, set in Victorian London. I left out the modern story, although I like it and enjoy it every time, but as I said I wanted to focus on the main one in this run. -All associate activities given by Henry Green, Frederick Abberline and Clara O'Dea (Templar Hunts, Gang Strongholds, Bounty H...

Assassin's Creed Odyssey Nightmare Selective Playthrough / "Invulnerability" + Poison Build / Exploration mode (NG+)

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This NG+ playthrough of "Odyssey" is centered around combat mostly; I am using an "Invulnerability" build which consists of several perks and engravings combined with the Mythical Heroes Legendary set (customized) and Neokles's special Spartan Javelin, all engraved with additional perks that add up to result in an almost invincible build. This "Invulnerability" build is not 100% damage-proof as certain attacks can still get you, but you are immune to most hits and it is nearly impossible to die. I am also using mostly, but not exclusively, poison-based attacks. Armor, arsenal and engravings Spartan Javelin (30% Melee Resistance) +50% Crit Damage Arachne's Stingers (poison-imbued dagger) +20% Damage with Overpower Abilities Fanged Bow (Normal arrows become poison arrows) +30% Damage with Full Health Perseus Crown +30% Ranged Resistance Bracers of Theseus +30% Ranged Resistance Jason's Golden Fleece +40% Poison Resistance  [since poison attacks a...

Assassin's Creed Odyssey - New Game - Hard (Full Playthrough, from Lv1 to Lv 82)

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As much as I love replaying Odyssey, in my opinion nothing beats that first time exploration and discovering everything from the beginning. For this reason, I decided to record a playthrough in New Game, where I start from Level 1 and get everything from the start. There is a lot of grinding of course, which for some people may be tiresome or boring, but personally I enjoy it in this kind of games, and Odyssey especially which, moreover, is among the games that I love the most. My intention was to reach Level 99+, but after covering everything (and more), the highest that I managed to achieve was Level 82. What I cover: Basically all the stories and everything that is on the map, namely: -The main Odyssey story -The modern day story -The Gates of Atlantis (the four artifacts) -From The Shadows (the Cultists questlines) -Legacy of the First Blade -The Lost Tales of Greece and the two special blue-colored bounties -The Heir of Memories including the three Underworld episodes (Elysium, Un...

Shadow of the Tomb Raider - Deadly Obsession Longplay

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This is one of the very few cases in this blog where I am writing a report for a playthrough that is one longplay and not a playlist, and the reason is that I have a few things to say about the (apparently dreaded) Deadly Obsession difficulty level of Shadow of the Tomb Raider . I recently reinstalled this gorgeous game in order to play its seven DLC stories that I already had aquired but had forgotten about them completely. They turned out to be absolutely wonderful, but in the process I realized that although I own the game since many years now, I had never attempted to play it in its hardest difficulty level, which is Deadly Obsession. In reality, Deadly Obsession is not exactly a difficutly level. If you have played the game in its standard hardest mode, One With the Jungle, you already have mastered its most difficult version. Deadly Obsession is essentialy the One With the Jungle difficulty minus the automatic checkpoints. You can only save on base camps, and thankfully the game ...

Tomb Raider I: Atlantean Scion & Unfinished Business Playthrough

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  The last playthrough in my Tomb Raider Nostalgia Series is that of the very first game, both of the classics and the series as a whole. The original Tomb Raider game is a pure vintage gem with so much sentimental value that it makes up for the fuss that you have to go through in order to decently run and record it on a modern computer system.  The resolution is a bit low in the main game, but everything is smooth and running well in Unfinished Business, the Gold expansion, which, by the way, is one of the two classic Tomb Raiders that I have played less (along with The Lost Artifact, as I mentioned in my Tomb Raider III report). Now playing UB again, I remembered why: although it is beautiful visually and very elaborate as far as gameplay and puzzles are concerned, I soon got fed up with those mutant mummies with their annoying (insert non-decent characterization here) screeching noises. Regardless, the Gold expansion, like the main game, is a lovely game, and very interesti...

Tomb Raider III: Adventures of Lara Croft & The Lost Artifact Playthrough

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Next up in my Tomb Raider Nostalgia Playthrough Series is Tomb Raider 3, the third installment of the classics. There were quite a few innovations in this game compared the to the first and the second, the most memorable being the fact that, after the first section was completed, you could play the subsequent three adventures in any order you wanted. Like in Tomb Raider 2, a brief but fabulous bonus level would unlock if you completed the game with all secrets found. Since these playthroughs are going to be a one-time thing - that is, I will probably won't be replaying the classic Tomb Raiders in full, any time soon at least - I am trying to cover as much stuff as possible. Random kills or pickups that have no interest or are simply in the regular path, may be left behind, but I do find all the secrets and if there is exploration involved (including pickups) in areas that are optional, I go for them as well. In this game in particular, I am referring to the legendary River Ganges l...

Tomb Raider: Chronicles Playthrough

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Going on with my Tomb Raider Nostalgia Playthrough Series, I am now playing Tomb Raider: Chronicles, the fifth game of the classics. I remembered Chronicles fondly, and when I started to play it again after so many years I realized why, but then I got to the notorious VCI section and everything got a bit messy. The last three levels of the game are among the best of the classic Tomb Raiders, and maybe the most original and innovative compared to the rest of the series of that era, but at the same time they are so hard and so incredibly buggy that eventually the VCI adventure turns into an assemblage that could only be compared to Stefano Valentini's morbid creations: on the one hand the bugs can be hellish; from frustrating to literally game-stopping. Although sometimes said bugs may also have fortunate outcomes: as you will see in my video, at some point I tried to make Lara stealthily neutralize a guard, which she refused to do; at that point, the guard surprisingly turned around...