Tomb Raider I: Atlantean Scion & Unfinished Business Playthrough

 

The last playthrough in my Tomb Raider Nostalgia Series is that of the very first game, both of the classics and the series as a whole. The original Tomb Raider game is a pure vintage gem with so much sentimental value that it makes up for the fuss that you have to go through in order to decently run and record it on a modern computer system. 

The resolution is a bit low in the main game, but everything is smooth and running well in Unfinished Business, the Gold expansion, which, by the way, is one of the two classic Tomb Raiders that I have played less (along with The Lost Artifact, as I mentioned in my Tomb Raider III report). Now playing UB again, I remembered why: although it is beautiful visually and very elaborate as far as gameplay and puzzles are concerned, I soon got fed up with those mutant mummies with their annoying (insert non-decent characterization here) screeching noises. Regardless, the Gold expansion, like the main game, is a lovely game, and very interesting too from a technical aspect, because in it you can see how elements from the main game were expanded to an impressive degree.

Like with all previous playthroughs of this series, I don't go for all pickups and kills (although I complete most of these objectives), but I do find all the secrets in every level. I have again split the playthrough in parts, one per region.

Part 1 is Peru: Caves, City of Vilcabamba, The Lost Valley, Tomb of Qualopec.

Part 2 covers the Greco-roman levels: St Francis' Folly, The Colosseum, Palace Midas, The Cistern, Tomb of Tihocan.

Part 3 is Egypt: City of Khamoon, Obelisk of Khamoon, Sanctuary of the Scion.

Part 4 is Atlantis: Natla's Mines, Atlantis, The Great Pyramid.

The last part includes the four levels of the Gold expansion "Unfinished Business": Return to Egypt, Temple of the Cat, Atlantean Stronghold, The Hive.


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